<!-- Protip: Go to the easter eggs menu and press Q+E+Tab or LB+RB+X 
     if you want to remove an unlocked easter egg from the menu. 
     Retype the code in the seed entry to get it back. -->

<entryDialog unlock="#SEED_UNLOCKED" enable="#SEED_ENABLED"/>

<seedmenu>
	<confirm name="#SEED_CONFIRM"/>
	<reset name="#SEED_RESET"/>
	<spacer />
	
	<seed id="16" name="#SEED_16"/>
	<seed id="11" name="#SEED_11"/>
	<seed id="72" name="#SEED_72"/>
	<seed id="33" name="#SEED_33"/>
	<seed id="25" name="#SEED_25"/>
	<seed id="32" name="#SEED_32"/>
	<seed id="71" name="#SEED_71"/>
	<seed id="24" name="#SEED_24"/>
	<seed id="73" name="#SEED_73"/>
	<seed id="55" name="#SEED_55"/>
	<spacer />
	
	<seed id="56" name="#SEED_56"/>
	<seed id="57" name="#SEED_57"/>
	<seed id="58" name="#SEED_58"/>
	<seed id="59" name="#SEED_59"/>
	<seed id="60" name="#SEED_60"/>
	<seed id="61" name="#SEED_61"/>
	<seed id="62" name="#SEED_62"/>
	<spacer />
	
	<seed id="63" name="#SEED_63"/>
	<seed id="64" name="#SEED_64"/>
	<seed id="65" name="#SEED_65"/>
	<seed id="66" name="#SEED_66"/>
	<seed id="67" name="#SEED_67"/>
	<seed id="68" name="#SEED_68"/>
	<seed id="70" name="#SEED_70"/>
	<spacer />
	
	<seed id="47" name="#SEED_47"/>
	<seed id="48" name="#SEED_48"/>
	<seed id="26" name="#SEED_26"/>
	<seed id="27" name="#SEED_27"/>
	<seed id="28" name="#SEED_28"/>
	<spacer />
	
	<seed id="52" name="#SEED_52" />
	<seed id="74" name="#SEED_74"/>
	<seed id="75" name="#SEED_75"/>
	<seed id="12" name="#SEED_12"/>
	<seed id="76" name="#SEED_76"/>
	<spacer />
	
	<seed id="3" name="#SEED_3"/>
	<seed id="4" name="#SEED_4"/>
	<seed id="5" name="#SEED_5"/>
	<seed id="6" name="#SEED_6"/>
	<seed id="14" name="#SEED_14"/>
	<seed id="15" name="#SEED_15"/>
	<spacer />
	
	<seed id="46" name="#SEED_46"/>
	<seed id="53" name="#SEED_53"/>
	<seed id="54" name="#SEED_54"/>
	<seed id="35" name="#SEED_35"/>
	<seed id="36" name="#SEED_36"/>
	<seed id="37" name="#SEED_37"/>
	<spacer />
	
	<seed id="38" name="#SEED_38"/>
	<seed id="23" name="#SEED_23"/>
	<spacer />

	<seed id="8" name="#SEED_8"/>
	<seed id="9" name="#SEED_9"/>
	<seed id="10" name="#SEED_10"/>
	<seed id="29" name="#SEED_29"/>
	<seed id="30" name="#SEED_30"/>
	<spacer />

	<seed id="13" name="#SEED_13"/>
	<seed id="17" name="#SEED_17"/>
	<seed id="18" name="#SEED_18"/>
	<seed id="19" name="#SEED_19"/>
	<seed id="20" name="#SEED_20"/>
	<seed id="21" name="#SEED_21"/>
	<spacer />
	
	<seed id="7" name="#SEED_7"/>
	<spacer />

	<seed id="1" name="#SEED_1"/>
	<seed id="2" name="#SEED_2"/>
	<seed id="41" name="#SEED_41"/>
	<seed id="42" name="#SEED_42"/>
	<seed id="43" name="#SEED_43"/>
	<seed id="44" name="#SEED_44"/>
	
	<spacer />
	
	<seed id="77" name="#SEED_77"/>
	<seed id="78" name="#SEED_78"/>
	<seed id="79" name="#SEED_79"/>
	
	<!-- Changing the "implemented" flag won't make these seeds 
	do anything, by the way. They don't have codes to unlock 
	them or any game logic. They are just here for technical 
	reasons. Just thought I'd save you some time. -->
	<seed id="22" name="NOT IMPLEMENTED" implemented="0"/>
	<seed id="31" name="NOT IMPLEMENTED" implemented="0"/>
	<seed id="34" name="NOT IMPLEMENTED" implemented="0"/>
	<seed id="39" name="NOT IMPLEMENTED" implemented="0"/>
	<seed id="40" name="NOT IMPLEMENTED" implemented="0"/>
	<seed id="45" name="NOT IMPLEMENTED" implemented="0"/>
	<seed id="49" name="NOT IMPLEMENTED" implemented="0"/>
	<seed id="50" name="NOT IMPLEMENTED" implemented="0"/>
	<seed id="51" name="NOT IMPLEMENTED" implemented="0"/>
	<seed id="69" name="NOT IMPLEMENTED" implemented="0"/>
</seedmenu>
