<AnimatedActor>
	<Info CreatedBy="Unknown" CreatedOn="04.09.2014 02:53:19" Fps="30" Version="6" />
	<Content>
		<Spritesheets>
			<Spritesheet Id="0" Path="monsters/classic/monster_201_brimstoneeye.png" />
		</Spritesheets>
		<Layers>
			<Layer Id="0" Name="body" SpritesheetId="0" />
		</Layers>
		<Nulls>
			<Null Id="0" Name="OverlayEffect" />
			<Null Id="1" Name="PupilPos" />
			<Null Id="2" Name="Deform" />
		</Nulls>
		<Events>
			<Event Id="0" Name="Shoot" />
		</Events>
	</Content>
	<Animations DefaultAnimation="Rotate">
		<Animation Name="Rotate" FrameNum="36" Loop="true">
			<RootAnimation>
				<Frame XPosition="0" YPosition="0" Delay="36" Visible="true" XScale="100" YScale="100" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false" />
			</RootAnimation>
			<LayerAnimations>
				<LayerAnimation LayerId="0" Visible="true">
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				</LayerAnimation>
			</LayerAnimations>
			<NullAnimations>
				<NullAnimation NullId="0" Visible="true">
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				</NullAnimation>
				<NullAnimation NullId="1" Visible="true">
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				</NullAnimation>
				<NullAnimation NullId="2" Visible="false" />
			</NullAnimations>
			<Triggers />
		</Animation>
		<Animation Name="ShootOverlay" FrameNum="20" Loop="false">
			<RootAnimation>
				<Frame XPosition="0" YPosition="0" Delay="20" Visible="true" XScale="100" YScale="100" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false" />
			</RootAnimation>
			<LayerAnimations>
				<LayerAnimation LayerId="0" Visible="true" />
			</LayerAnimations>
			<NullAnimations>
				<NullAnimation NullId="2" Visible="true">
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					<Frame XPosition="0"  YPosition="0" Delay="2" Visible="true" XScale="100" YScale="100" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0"   GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="true" />
				</NullAnimation>
				<NullAnimation NullId="0" Visible="false" />
				<NullAnimation NullId="1" Visible="false" />
			</NullAnimations>
			<Triggers>
				<Trigger EventId="0" AtFrame="11" />
			</Triggers>
		</Animation>
	</Animations>
</AnimatedActor>
