<backdrops gfxroot="gfx/backdrop/" gridgfxroot="gfx/grid/" effectsgfxroot="gfx/effects/">
	<backdrop id="1" gfx="01_Basement.png" walls="1" wallvariants="3" floors="1" floorvariants="6"
		lfloorgfx	= "01_LBasementFloor.png"
		nfloorgfx	= "01_Basement_nfloor.png"
		props		= "Props_01_Basement.anm2"
		rocks		= "rocks_basement.png"
		pit			= "grid_pit.png"
		bridge		= "grid_bridge.png"
		door		= "door_01_normaldoor.png"
		holeinwall	= "door_08_holeinwall.png"
	/>
	<backdrop id="2" gfx="02_Cellar.png" walls="2" wallvariants="2" floors="1" floorvariants="6"
		lfloorgfx	= "02_LCellarFloor.png"
		nfloorgfx	= "02_Cellar_nfloor.png"
		props		= "Props_01_Basement.anm2"
		rocks		= "rocks_cellar.png"
		pit			= "grid_pit.png"
		bridge		= "grid_bridge.png"
		door		= "door_12_cellardoor.png"
		holeinwall	= "door_08_holeinwall.png"
	/>
	<backdrop id="3" gfx="13_The Burning Basement.png" walls="2" wallvariants="2" floors="1" floorvariants="6"
		watergfx	= "water_fire.png"
		reversewatergfx = "true"
		lfloorgfx	= "13_LThe Burning BasementFloor.png"
		nfloorgfx	= "13_The Burning Basement_nfloor.png"
		props		= "Props_01_Basement.anm2"
		rocks		= "rocks_burningbasement.png"
		pit			= "grid_pit.png"
		bridge		= "grid_bridge.png"
		door		= "door_01_burningbasement.png"
		holeinwall	= "door_08_holeinwall.png"
	/>
	<backdrop id="4" gfx="03_Caves.png" walls="2" wallvariants="3" floors="2" floorvariants="3"
		watergfx	= "water.png"
		lfloorgfx	= "03_LCavesFloor.png"
		nfloorgfx	= "03_Caves_nfloor.png"
		props		= "Props_03_Caves.anm2"
		rocks		= "rocks_caves.png"
		pit			= "grid_pit.png"
		bridge		= "grid_bridge.png"
		door		= "door_01_normaldoor.png"
		holeinwall	= "door_08_holeinwall_caves.png"
		waterpitsmode	= "1"
	/>
	<backdrop id="5" gfx="04_Catacombs.png" walls="2" wallvariants="2" floors="3" floorvariants="2"
		watergfx	= "water.png"
		lfloorgfx	= "04_LCatacombsFloor.png"
		nfloorgfx	= "04_Catacombs_nfloor.png"
		props		= "Props_03_Caves.anm2"
		rocks		= "rocks_catacombs.png"
		pit			= "grid_pit_catacombs.png"
		waterpit	= "grid_pit_water_catacombs.png"
		bridge		= "grid_bridge_catacombs.png"
		door		= "door_01_normaldoor.png"
		holeinwall	= "door_08_holeinwall.png"
		waterpitsmode	= "1"
	/>
	<backdrop id="6" gfx="14_The Drowned Caves.png" walls="2" wallvariants="3" floors="2" floorvariants="3"
		watergfx	= "water.png"
		lfloorgfx	= "14_LThe Drowned CavesFloor.png"
		nfloorgfx	= "14_The Drowned Caves_nfloor.png"
		props		= "Props_03_Caves.anm2"
		rocks		= "rocks_drownedcaves.png"
		pit			= "grid_pit_cathedral.png"
		waterpit	= "grid_pit_water_drownedcaves.png"
		bridge		= "grid_bridge_drownedcaves.png"
		door		= "door_27_drownedcaves.png"
		holeinwall	= "door_08_holeinwall_cathedral.png"
	/>
	<backdrop id="7" gfx="05_Depths.png" walls="1" wallvariants="3" floors="1" floorvariants="6"
		lfloorgfx	= "05_LDepthsFloor.png"
		nfloorgfx	= "05_Depths_nfloor.png"
		props		= "Props_05_Depths.anm2"
		rocks		= "rocks_depths.png"
		pit			= "grid_pit_depths.png"
		bridge		= "grid_bridge_depths.png"
		door		= "door_14_depthsdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
	/>
	<backdrop id="8" gfx="06_Necropolis.png" walls="1" wallvariants="3" floors="1" floorvariants="6"
		lfloorgfx	= "06_LNecropolisFloor.png"
		nfloorgfx	= "06_Necropolis_nfloor.png"
		props		= "Props_05_Depths.anm2"
		rocks		= "rocks_depths.png"
		pit			= "grid_pit_necropolis.png"
		bridge		= "grid_bridge_necropolis.png"
		door		= "door_14_depthsdoor.png"
		holeinwall	= "door_08_holeinwall.png"
	/>
	<backdrop id="9" gfx="15_The Dank Depths.png" walls="2" wallvariants="4" floors="1" floorvariants="5"
		watergfx	= "water_dank.png"
		lfloorgfx	= "15_LThe Dank DepthsFloor.png"
		nfloorgfx	= "15_The Dank Depths_nfloor.png"
		props		= "Props_05_Depths.anm2"
		rocks		= "rocks_depths.png"
		pit			= "grid_pit_dankdepths.png"
		waterpit	= "grid_pit_water_dankdepths.png"
		bridge		= "grid_bridge_dankdepths.png"
		door		= "door_14_depthsdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
		waterpitsmode	= "2"
	/>
	<backdrop id="10" gfx="07_The Womb.png" walls="1" wallvariants="3" floors="1" floorvariants="6"
		lfloorgfx	= "07_LThe WombFloor.png"
		nfloorgfx	= "07_The Womb_nfloor.png"
		props		= "Props_07_The Womb.anm2"
		rocks		= "rocks_womb.png"
		pit			= "grid_pit_womb.png"
		waterpit	= "grid_pit_blood_womb.png"
		bridge		= "grid_bridge_womb.png"
		door		= "door_25_wombdoor.png"
		holeinwall	= "door_08_holeinwall_womb.png"
		waterpitsmode	= "1"
	/>
	<backdrop id="11" gfx="08_Utero.png" walls="1" wallvariants="6" floors="1" floorvariants="6"
		lfloorgfx	= "08_LUteroFloor.png"
		nfloorgfx	= "08_Utero_nfloor.png"
		props		= "Props_07_Utero.anm2"
		rocks		= "rocks_utero.png"
		pit			= "grid_pit_utero.png"
		waterpit	= "grid_pit_blood_womb.png"
		bridge		= "grid_bridge_utero.png"
		door		= "door_25_wombdoor.png"
		spikes		= "grid_spikes_utero.png"
		holeinwall	= "door_08_holeinwall_utero.png"
	/>
	<backdrop id="12" gfx="16_The Scarred Womb.png" walls="2" wallvariants="3" floors="1" floorvariants="6"
		watergfx	= "water_blood.png"
		lfloorgfx	= "16_LThe Scarred WombFloor.png"
		nfloorgfx	= "16_The Scarred Womb_nfloor.png"
		props		= "Props_07_The Womb.anm2"
		rocks		= "rocks_scarredwomb.png"
		pit			= "grid_pit_blood_scarredwomb.png"
		waterpit	= "grid_pit_blood_scarredwomb.png"
		bridge		= "grid_bridge_scarredwomb.png"
		door		= "door_28_scarredroomdoor.png"
		holeinwall	= "door_08_holeinwall_womb.png"
		waterpitsmode	= "2"
	/>
	<backdrop id="13" gfx="18_Blue Womb.png" walls="1" wallvariants="6" floors="1" floorvariants="6"
		lfloorgfx	= "18_LBlueWombFloor.png"
		nfloorgfx	= "18_Blue Womb_nfloor.png"
		props		= "Props_07_The Womb_blue.anm2"
		rocks		= "rocks_bluewomb.png"
		pit			= "grid_pit_bluewomb.png"
		bridge		= "grid_bridge_bluewomb.png"
		door		= "door_01_bluewombdoor.png"
		holeinwall	= "door_08_holeinwall_cathedral.png"
	/>
	<backdrop id="14" gfx="09_Sheol.png" walls="1" wallvariants="3" floors="1" floorvariants="6"
		lfloorgfx	= "09_LSheolFloor.png"
		nfloorgfx	= "09_Sheol_nfloor.png"
		props		= "Props_09_Sheol.anm2"
		rocks		= "rocks_sheol.png"
		pit			= "grid_pit_depths.png"
		bridge		= "grid_bridge_depths.png"
		door		= "door_19_sheoldoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
	/>
	<backdrop id="15" gfx="10_Cathedral.png" walls="1" wallvariants="3" floors="5" floorvariants="1"
		lfloorgfx	= "10_LCathedralFloor.png"
		nfloorgfx	= "10_Cathedral_nfloor.png"
		props		= "Props_10_Cathedral.anm2"
		rocks		= "rocks_cathedral.png"
		pit			= "grid_pit_cathedral.png"
		bridge		= "grid_bridge_cathedral.png"
		door		= "door_22_cathedraldoor.png"
		holeinwall	= "door_08_holeinwall_cathedral.png"
	/>
	<backdrop id="16" gfx="12_DarkRoom.png" walls="0" wallvariants="0" floors="1" floorvariants="4"
		lfloorgfx	= "12_LDarkRoomFloor.png"
		nfloorgfx	= "12_DarkRoom_nfloor.png"
		rocks		= "rocks_sheol.png"
		pit			= "grid_pit_darkroom.png"
		bridge		= "grid_bridge.png"
		door		= "door_21_darkroomdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
	/>
	<backdrop id="17" gfx="11_Chest.png" walls="1" wallvariants="4" floors="1" floorvariants="4"
		lfloorgfx	= "11_LChestFloor.png"
		nfloorgfx	= "11_Chest_nfloor.png"
		props		= "Props_11_The Chest.anm2"
		rocks		= "rocks_basement.png"
		pit			= "grid_pit.png"
		bridge		= "grid_bridge.png"
		door		= "door_23_chestdoor.png"
		holeinwall	= "door_08_holeinwall.png"
	/>
	<backdrop id="18" gfx="Mega_Satan_Land.anm2" walls="0" wallvariants="0" floors="1" floorvariants="4"
		pit			= "grid_pit_megasatan.png"
	/>
	<backdrop id="19" gfx="0A_Library.png" walls="1" wallvariants="3" floors="1" floorvariants="6"
		nfloorgfx	= "0A_Library_nfloor.png"
		door		= "door_13_librarydoor_0.png"
	/>
	<backdrop id="20" gfx="0B_Shop.png" walls="1" wallvariants="5" floors="1" floorvariants="6"
		nfloorgfx	= "0B_Shop_nfloor.png"
		door		= "door_13_librarydoor_0.png"
	/>
	<backdrop id="21" gfx="0C_IsaacsRoom.png" walls="1" wallvariants="2" floors="1" floorvariants="6" />
	<backdrop id="22" gfx="0D_BarrenRoom.png" walls="1" wallvariants="2" floors="1" floorvariants="6" />
	<backdrop id="23" gfx="0F_SecretRoom.png" walls="1" wallvariants="3" floors="1" floorvariants="6"
		nfloorgfx	= "0F_SecretRoom_nfloor.png"
		rocks		= "rocks_secretroom.png"
	/>
	<backdrop id="24" gfx="0E_DiceRoom.png" walls="1" wallvariants="4" floors="1" floorvariants="6"
		nfloorgfx	= "0E_DiceRoom_nfloor.png"
		door		= "door_25_wombdoor.png"
	/>
	<backdrop id="25" gfx="0E_Arcade.png" walls="1" wallvariants="4" floors="1" floorvariants="6" />
	<backdrop id="26" gfx="effect_error.anm2" walls="0" /> <!-- special handling -->
	<backdrop id="27" gfx="17_Blue Secret.png" walls="1" wallvariants="6" floors="1" floorvariants="6"
		props		= "Props_07_The Womb_blue.anm2"
		rocks		= "rocks_bluewomb.png"
		pit			= "grid_pit.png"
		bridge		= "grid_bridge.png"
		door		= "door_14_depthsdoor.png"
		holeinwall	= "door_08_holeinwall.png"
	/>
	<backdrop id="28" gfx="0B_UltraGreedShop.png" walls="1" wallvariants="5" floors="1" floorvariants="6"
		props		= "Props_12_Greed.anm2"
	/>
	<backdrop id="29" /> <!-- reserved dungeon backdrop -->
	<backdrop id="30" gfx="0G_SacrificeRoom.png" walls="1" wallvariants="2" floors="1" floorvariants="6"
		nfloorgfx	= "0G_SacrificeRoom_nfloor.png"
		watergfx	= "water_blood.png"
		props		= "Props_05_Depths.anm2"
		rocks		= "rocks_depths.png"
		pit			= "grid_pit_necropolis.png"
		waterpit	= "grid_pit_blood_sacrifice.png"
		bridge		= "grid_bridge_necropolis.png"
		door		= "door_14_depthsdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
		waterpitsmode	= "2"
	/>
<!-- REPENTANCE BEGIN -->
	<backdrop id="31"  gfx="01x_Downpour.png" walls="2" wallvariants="3" floors="1" floorvariants="1"
		lfloorgfx	= "01x_downpour_Lfloor.png"
		nfloorgfx	= "01x_downpour_Nfloor.png"
		watergfx	= "water.png"
		props		= "props_01x_downpour.anm2"
		rocks		= "rocks_downpour.png"
		pit			= "grid_pit_downpour.png"
		bridge		= "grid_bridge_downpour.png"
		door		= "door_14_depthsdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
	/>
	<backdrop id="32"  gfx="03x_Mines.png" walls="3" wallvariants="2" floors="1" floorvariants="2"
		lfloorgfx	= "03x_mines_Lfloor.png"
		nfloorgfx	= "03x_mines_Nfloor.png"
		props		= "props_03x_mines.anm2"
		rocks		= "rocks_secretroom.png"
		pit			= "grid_pit_mines.png"
		waterpit	= "grid_pit_mines_water.png"
		bridge		= "grid_bridge_mines.png"
		door		= "door_01_minesdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
		waterpitsmode	= "1"
	/>
	<backdrop id="33"  gfx="05x_Mausoleum.png" walls="1" wallvariants="4" floors="3" floorvariants="2"
		lfloorgfx	= "05x_mausoleum_Lfloor.png"
		nfloorgfx	= "05x_mausoleum_Nfloor.png"
		watergfx	= "water_purple_smooth.png"
		props		= "props_05_depths.anm2"
		rocks		= "rocks_mausoleum.png"
		pit			= "grid_pit_mausoleum.png"
		bridge		= "grid_bridge_mausoleum.png"
		door		= "door_01_mausoleumdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
	/>
	<backdrop id="34"  gfx="07x_Corpse.png" walls="1" wallvariants="3" floors="1" floorvariants="3"
		lfloorgfx	= "07x_Corpse_Lfloor.png"
		nfloorgfx	= "07x_Corpse_Nfloor.png"
		watergfx	= "water_blood_corpse.png"
		props		= "props_07_the corpse.anm2"
		rocks		= "rocks_corpse.png"
		pit			= "grid_pit_corpse.png"
		waterpit	= "grid_pit_blood_corpse.png"
		bridge		= "grid_bridge_corpse.png"
		door		= "door_01_corpsedoor.png"
		holeinwall	= "door_08_holeinwall_corpse.png"
		spikes		= "grid_spikes_corpse.png"
		waterpitsmode	= "1"
	/>
	<backdrop id="35" gfx="planetarium.anm2"
		rocks		= "rocks_cathedral.png"
	/>
	<backdrop id="36"  gfx="0Ax_Downpour Entrance.png" walls="1" wallvariants="3" floors="1" floorvariants="6"
		watergfx	= "water.png"
		props		= "props_01_basement.anm2"
		rocks		= "rocks_downpour.png"
		pit			= "grid_pit_downpour.png"
		waterpit	= "grid_pit_downpour_water.png"
		bridge		= "grid_bridge_downpour.png"
		door		= "door_14_depthsdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
		waterpitsmode	= "2"
	/>
	<backdrop id="37"  gfx="0F_SecretRoom.png" walls="1" wallvariants="3" floors="1" floorvariants="6"
		props		= "props_03_caves.anm2"
		rocks		= "rocks_secretroom.png"
		pit			= "grid_pit_catacombs.png"
		waterpit	= "grid_pit_water_catacombs.png"
		bridge		= "grid_bridge_catacombs.png"
		door		= "door_01_normaldoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
	/>
	<backdrop id="38"  gfx="0Cx_Mausoleum Entrance.png" walls="1" wallvariants="3" floors="1" floorvariants="6"
		watergfx	= "water_purple.png"
		props		= "props_05_depths.anm2"
		rocks		= "rocks_mausoleum.png"
		pit			= "grid_pit_mausoleum.png"
		bridge		= "grid_bridge_mausoleum.png"
		door		= "door_01_mausoleumdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
	/>
	<backdrop id="39"  gfx="0Dx_Corpse Entrance.png" walls="1" wallvariants="1" floors="2" floorvariants="1"
		props		= "props_05_depths.anm2"
		rocks		= "rocks_corpseentrance.png"
		pit			= "grid_pit_corpseentrance.png"
		bridge		= "grid_bridge_corpseentrance.png"
		door		= "door_14_depthsdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
	/>
	<backdrop id="40"  gfx="05x_Mausoleum2.png" walls="1" wallvariants="4" floors="3" floorvariants="2"
		lfloorgfx	= "05x_mausoleum2_Lfloor.png"
		nfloorgfx	= "05x_mausoleum2_Nfloor.png"
		watergfx	= "water_purple_smooth.png"
		props		= "props_05_depths.anm2"
		rocks		= "rocks_mausoleum.png"
		pit			= "grid_pit_mausoleum.png"
		bridge		= "grid_bridge_mausoleum.png"
		door		= "door_01_mausoleumdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
	/>
	<backdrop id="41"  gfx="05x_MausoleumB.png" walls="1" wallvariants="4" floors="2" floorvariants="1"
		lfloorgfx	= "05x_mausoleumB_Lfloor.png"
		nfloorgfx	= "05x_mausoleumB_Nfloor.png"
		watergfx	= "water_purple_smooth.png"
		props		= "props_05_depths.anm2"
		rocks		= "rocks_mausoleum.png"
		pit			= "grid_pit_mausoleum.png"
		bridge		= "grid_bridge_mausoleum.png"
		door		= "door_01_mausoleumdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
	/>
	<backdrop id="42"  gfx="05x_Mausoleum_boss.png" walls="1" wallvariants="1" floors="3" floorvariants="2"
		watergfx	= "water_purple_smooth.png"
		props		= "props_05_depths.anm2"
		rocks		= "rocks_mausoleum.png"
		pit			= "grid_pit_mausoleum.png"
		bridge		= "grid_bridge_mausoleum.png"
		door		= "door_01_mausoleumdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
	/>
	<backdrop id="43" gfx="07x_Corpse2.png" walls="1" wallvariants="3" floors="1" floorvariants="3"
		lfloorgfx	= "07x_Corpse2_Lfloor.png"
		nfloorgfx	= "07x_Corpse2_Nfloor.png"
		watergfx	= "water_blood_corpse.png"
		props		= "props_07_the corpse.anm2"
		rocks		= "rocks_corpse2.png"
		pit			= "grid_pit_corpse.png"
		waterpit	= "grid_pit_blood_corpse.png"
		bridge		= "grid_bridge_corpse.png"
		door		= "door_01_corpse2door.png"
		spikes		= "grid_spikes_corpse.png"
		holeinwall	= "door_08_holeinwall_corpse.png"
		waterpitsmode	= "1"
	/>
	<backdrop id="44" gfx="07x_Corpse3.png" walls="1" wallvariants="3" floors="1" floorvariants="3"
		lfloorgfx	= "07x_Corpse3_Lfloor.png"
		nfloorgfx	= "07x_Corpse3_Nfloor.png"
		watergfx	= "water_blood_corpse.png"
		props		= "props_07_the corpse.anm2"
		rocks		= "rocks_corpse3.png"
		pit			= "grid_pit_corpse3.png"
		bridge		= "grid_bridge_corpse.png"
		door		= "door_01_corpse2door.png"
		holeinwall	= "door_08_holeinwall_corpse.png"
		spikes		= "grid_spikes_utero.png"
		waterpitsmode	= "0"
	/>
	<backdrop id="45"  gfx="02x_Dross.png" walls="4" wallvariants="2" floors="3" floorvariants="1"
		lfloorgfx	= "02x_dross_Lfloor.png"
		nfloorgfx	= "02x_dross_Nfloor.png"
		watergfx	= "water.png"
		props		= "props_02x_dross.anm2"
		rocks		= "rocks_dross.png"
		pit			= "grid_pit_dross.png"
		bridge		= "grid_bridge_dross.png"
		door		= "door_14_depthsdoor.png"
		holeinwall	= "door_08_holeinwall.png"
	/>
	<backdrop id="46"  gfx="04x_Ashpit.png" walls="3" wallvariants="2" floors="3" floorvariants="2"
		lfloorgfx	= "04x_ashpit_Lfloor.png"
		nfloorgfx	= "04x_ashpit_Nfloor.png"
		watergfx	= "water_fire2.png"
		reversewatergfx = "true"
		props		= "props_03x_mines.anm2"
		rocks		= "rocks_ashpit.png"
		pit			= "grid_pit_ashpit.png"
		waterpit	= "grid_pit_ashpit.png"
		bridge		= "grid_bridge_ashpit.png"
		door		= "door_19_sheoldoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
		waterpitsmode	= "1"
	/>
	<backdrop id="47"  gfx="06x_Gehenna.png" walls="1" wallvariants="4" floors="1" floorvariants="1"
		lfloorgfx	= "06x_Gehenna_Lfloor.png"
		nfloorgfx	= "06x_Gehenna_Nfloor.png"
		watergfx	= "water_red_smooth.png"
		props		= "Props_09_Sheol.anm2"
		rocks		= "rocks_gehenna.png"
		pit			= "grid_pit_gehenna.png"
		bridge		= "grid_bridge_gehenna.png"
		door		= "door_01_gehennadoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
	/>
	<backdrop id="48"  gfx="07x_Corpse.png" walls="1" wallvariants="3" floors="1" floorvariants="3"
		lfloorgfx	= "07x_Corpse_Lfloor.png"
		nfloorgfx	= "07x_Corpse_Nfloor.png"
		watergfx	= "water_blood_corpse.png"
		props		= "props_07_the corpse.anm2"
		rocks		= "rocks_corpse.png"
		pit			= "grid_pit_corpse.png"
		waterpit	= "grid_pit_blood_corpse.png"
		bridge		= "grid_bridge_corpse.png"
		door		= "door_01_corpsedoor.png"
		holeinwall	= "door_08_holeinwall_corpse.png"
		spikes		= "grid_spikes_corpse.png"
		waterpitsmode	= "1"
	/>
	<backdrop id="49"  gfx="0Ex_Isaacs_Bedroom.png" walls="1" wallvariants="4" floors="1" floorvariants="1" props = "props_01_basement.anm2" />
	<backdrop id="50"  gfx="0Fx_Hallway.png" walls="1" wallvariants="3" floors="1" floorvariants="1" nfloorgfx = "0Fx_Hallway_Nfloor.png" props = "" />
	<backdrop id="51"  gfx="0Gx_Moms_Bedroom.png" walls="1" wallvariants="3" floors="1" floorvariants="1" props	= "" />
	<backdrop id="52"  gfx="house_closet.anm2" props="props_01_basement.anm2" />
	<backdrop id="53"  gfx="house_closet_b.anm2" props="props_05_depths.anm2" />
	<backdrop id="54"  gfx="house_dogma.anm2" props="" walls="0" wallvariants="0" />
	
	<backdrop id="55" /> <!-- reserved ID for Gideon dungeon -->
	<backdrop id="56" /> <!-- reserved ID for Rotgut dungeon -->
	<backdrop id="57" /> <!-- reserved ID for Beast dungeon -->
	
	<backdrop id="58"  gfx="03x_Mines.png" walls="3" wallvariants="2" floors="1" floorvariants="2"
		lfloorgfx	= "03x_mines_Lfloor.png"
		nfloorgfx	= "03x_mines_Nfloor.png"
		props		= "props_03x_mines.anm2"
		rocks		= "rocks_secretroom.png"
		pit			= "grid_pit_mines.png"
		waterpit	= "grid_pit_mines_cursed.png"
		bridge		= "grid_bridge_mines.png"
		door		= "door_01_minesdoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
		waterpitsmode	= "1"
	/>
	<backdrop id="59"  gfx="04x_Ashpit.png" walls="3" wallvariants="2" floors="3" floorvariants="2"
		lfloorgfx	= "04x_ashpit_Lfloor.png"
		nfloorgfx	= "04x_ashpit_Nfloor.png"
		watergfx	= "water_fire2.png"
		reversewatergfx = "true"
		props		= "props_03x_mines.anm2"
		rocks		= "rocks_ashpit.png"
		pit			= "grid_pit_ashpit.png"
		waterpit	= "grid_pit_mines_cursed.png"
		bridge		= "grid_bridge_ashpit.png"
		door		= "door_19_sheoldoor.png"
		holeinwall	= "door_08_holeinwall_depths.png"
		waterpitsmode	= "1"
	/>
	<backdrop id="60" gfx="special_closet.png" walls="3" wallvariants="2" floors="1" floorvariants="1"
		props		= "Props_05_Depths.anm2"
		rocks		= "rocks_depths.png"
		pit			= "grid_pit_depths.png"
		bridge		= "grid_bridge_depths.png"
	/>
	<backdrop id="61" gfx="deathmatch.png" walls="2" wallvariants="2" floors="1" floorvariants="1"/>
	<backdrop id="62" gfx="portal_bedroom.png" walls="1" wallvariants="4" floors="1" floorvariants="1"/>
<!-- REPENTANCE END -->
</backdrops>
